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17.1 Connecting to a remote target 17.2 Using the gdbserver
programUsing the gdbserver program 17.3 Using the gdbserve.nlm
programUsing the gdbserve.nlm program 17.4 Remote configuration 17.5 Implementing a remote stub
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On the GDB host machine, you will need an unstripped copy of your program, since GDB needs symobl and debugging information. Start up GDB as usual, using the name of the local copy of your program as the first argument.
If you're using a serial line, you may want to give GDB the
`--baud' option, or use the set remotebaud
command
before the target
command.
After that, use target remote
to establish communications with
the target machine. Its argument specifies how to communicate--either
via a devicename attached to a direct serial line, or a TCP or UDP port
(possibly to a terminal server which in turn has a serial line to the
target). For example, to use a serial line connected to the device
named `/dev/ttyb':
target remote /dev/ttyb |
To use a TCP connection, use an argument of the form
host:port
or tcp:host:port
.
For example, to connect to port 2828 on a
terminal server named manyfarms
:
target remote manyfarms:2828 |
If your remote target is actually running on the same machine as your debugger session (e.g. a simulator of your target running on the same host), you can omit the hostname. For example, to connect to port 1234 on your local machine:
target remote :1234 |
Note that the colon is still required here.
To use a UDP connection, use an argument of the form
udp:host:port
. For example, to connect to UDP port 2828
on a terminal server named manyfarms
:
target remote udp:manyfarms:2828 |
When using a UDP connection for remote debugging, you should keep in mind that the `U' stands for "Unreliable". UDP can silently drop packets on busy or unreliable networks, which will cause havoc with your debugging session.
Now you can use all the usual commands to examine and change data and to step and continue the remote program.
Whenever GDB is waiting for the remote program, if you type the interrupt character (often C-C), GDB attempts to stop the program. This may or may not succeed, depending in part on the hardware and the serial drivers the remote system uses. If you type the interrupt character once again, GDB displays this prompt:
Interrupted while waiting for the program. Give up (and stop debugging it)? (y or n) |
If you type y, GDB abandons the remote debugging session. (If you decide you want to try again later, you can use `target remote' again to connect once more.) If you type n, GDB goes back to waiting.
detach
detach
command to release it from GDB control.
Detaching from the target normally resumes its execution, but the results
will depend on your particular remote stub. After the detach
command, GDB is free to connect to another target.
disconnect
disconnect
command behaves like detach
, except that
the target is generally not resumed. It will wait for GDB
(this instance or another one) to connect and continue debugging. After
the disconnect
command, GDB is again free to connect to
another target.
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gdbserver
program
gdbserver
is a control program for Unix-like systems, which
allows you to connect your program with a remote GDB via
target remote
---but without linking in the usual debugging stub.
gdbserver
is not a complete replacement for the debugging stubs,
because it requires essentially the same operating-system facilities
that GDB itself does. In fact, a system that can run
gdbserver
to connect to a remote GDB could also run
GDB locally! gdbserver
is sometimes useful nevertheless,
because it is a much smaller program than GDB itself. It is
also easier to port than all of GDB, so you may be able to get
started more quickly on a new system by using gdbserver
.
Finally, if you develop code for real-time systems, you may find that
the tradeoffs involved in real-time operation make it more convenient to
do as much development work as possible on another system, for example
by cross-compiling. You can use gdbserver
to make a similar
choice for debugging.
GDB and gdbserver
communicate via either a serial line
or a TCP connection, using the standard GDB remote serial
protocol.
gdbserver
does not need your program's symbol table, so you can
strip the program if necessary to save space. GDB on the host
system does all the symbol handling.
To use the server, you must tell it how to communicate with GDB; the name of your program; and the arguments for your program. The usual syntax is:
target> gdbserver comm program [ args ... ] |
comm is either a device name (to use a serial line) or a TCP hostname and portnumber. For example, to debug Emacs with the argument `foo.txt' and communicate with GDB over the serial port `/dev/com1':
target> gdbserver /dev/com1 emacs foo.txt |
gdbserver
waits passively for the host GDB to communicate
with it.
To use a TCP connection instead of a serial line:
target> gdbserver host:2345 emacs foo.txt |
The only difference from the previous example is the first argument,
specifying that you are communicating with the host GDB via
TCP. The `host:2345' argument means that gdbserver
is to
expect a TCP connection from machine `host' to local TCP port 2345.
(Currently, the `host' part is ignored.) You can choose any number
you want for the port number as long as it does not conflict with any
TCP ports already in use on the target system (for example, 23
is
reserved for telnet
).(5) You must use the same port number with the host GDB
target remote
command.
On some targets, gdbserver
can also attach to running programs.
This is accomplished via the --attach
argument. The syntax is:
target> gdbserver comm --attach pid |
pid is the process ID of a currently running process. It isn't necessary
to point gdbserver
at a binary for the running process.
You can debug processes by name instead of process ID if your target has the
pidof
utility:
target> gdbserver comm --attach `pidof PROGRAM` |
In case more than one copy of PROGRAM is running, or PROGRAM
has multiple threads, most versions of pidof
support the
-s
option to only return the first process ID.
gdbserver
prior to using
the target remote
command. Otherwise you may get an error whose
text depends on the host system, but which usually looks something like
`Connection refused'. You don't need to use the load
command in GDB when using gdbserver, since the program is
already on the target.
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gdbserve.nlm
program
gdbserve.nlm
is a control program for NetWare systems, which
allows you to connect your program with a remote GDB via
target remote
.
GDB and gdbserve.nlm
communicate via a serial line,
using the standard GDB remote serial protocol.
gdbserve.nlm
does not need your program's symbol table, so you
can strip the program if necessary to save space. GDB on the
host system does all the symbol handling.
To use the server, you must tell it how to communicate with GDB; the name of your program; and the arguments for your program. The syntax is:
load gdbserve [ BOARD=board ] [ PORT=port ] [ BAUD=baud ] program [ args ... ] |
board and port specify the serial line; baud specifies the baud rate used by the connection. port and node default to 0, baud defaults to 9600bps.
For example, to debug Emacs with the argument `foo.txt'and communicate with GDB over serial port number 2 or board 1 using a 19200bps connection:
load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt |
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The following configuration options are available when debugging remote programs:
set remote hardware-watchpoint-limit limit
set remote hardware-breakpoint-limit limit
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The stub files provided with GDB implement the target side of the communication protocol, and the GDB side is implemented in the GDB source file `remote.c'. Normally, you can simply allow these subroutines to communicate, and ignore the details. (If you're implementing your own stub file, you can still ignore the details: start with one of the existing stub files. `sparc-stub.c' is the best organized, and therefore the easiest to read.)
To debug a program running on another machine (the debugging target machine), you must first arrange for all the usual prerequisites for the program to run by itself. For example, for a C program, you need:
The next step is to arrange for your program to use a serial port to communicate with the machine where GDB is running (the host machine). In general terms, the scheme looks like this:
On certain remote targets, you can use an auxiliary program
gdbserver
instead of linking a stub into your program.
See section Using the gdbserver
program, for details.
The debugging stub is specific to the architecture of the remote machine; for example, use `sparc-stub.c' to debug programs on SPARC boards.
These working remote stubs are distributed with GDB:
i386-stub.c
m68k-stub.c
sh-stub.c
sparc-stub.c
sparcl-stub.c
The `README' file in the GDB distribution may list other recently added stubs.
17.5.1 What the stub can do for you 17.5.2 What you must do for the stub 17.5.3 Putting it all together
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The debugging stub for your architecture supplies these three subroutines:
set_debug_traps
handle_exception
to run when your
program stops. You must call this subroutine explicitly near the
beginning of your program.
handle_exception
handle_exception
to
run when a trap is triggered.
handle_exception
takes control when your program stops during
execution (for example, on a breakpoint), and mediates communications
with GDB on the host machine. This is where the communications
protocol is implemented; handle_exception
acts as the GDB
representative on the target machine. It begins by sending summary
information on the state of your program, then continues to execute,
retrieving and transmitting any information GDB needs, until you
execute a GDB command that makes your program resume; at that point,
handle_exception
returns control to your own code on the target
machine.
breakpoint
handle_exception
---in effect, to GDB. On some machines,
simply receiving characters on the serial port may also trigger a trap;
again, in that situation, you don't need to call breakpoint
from
your own program--simply running `target remote' from the host
GDB session gets control.
Call breakpoint
if none of these is true, or if you simply want
to make certain your program stops at a predetermined point for the
start of your debugging session.
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The debugging stubs that come with GDB are set up for a particular chip architecture, but they have no information about the rest of your debugging target machine.
First of all you need to tell the stub how to communicate with the serial port.
int getDebugChar()
getchar
for your target system; a
different name is used to allow you to distinguish the two if you wish.
void putDebugChar(int)
putchar
for your target system; a
different name is used to allow you to distinguish the two if you wish.
If you want GDB to be able to stop your program while it is
running, you need to use an interrupt-driven serial driver, and arrange
for it to stop when it receives a ^C
(`\003', the control-C
character). That is the character which GDB uses to tell the
remote system to stop.
Getting the debugging target to return the proper status to GDB
probably requires changes to the standard stub; one quick and dirty way
is to just execute a breakpoint instruction (the "dirty" part is that
GDB reports a SIGTRAP
instead of a SIGINT
).
Other routines you need to supply are:
void exceptionHandler (int exception_number, void *exception_address)
For the 386, exception_address should be installed as an interrupt
gate so that interrupts are masked while the handler runs. The gate
should be at privilege level 0 (the most privileged level). The
SPARC and 68k stubs are able to mask interrupts themselves without
help from exceptionHandler
.
void flush_i_cache()
On target machines that have instruction caches, GDB requires this function to make certain that the state of your program is stable.
You must also make sure this library routine is available:
void *memset(void *, int, int)
memset
that sets an area of
memory to a known value. If you have one of the free versions of
libc.a
, memset
can be found there; otherwise, you must
either obtain it from your hardware manufacturer, or write your own.
If you do not use the GNU C compiler, you may need other standard
library subroutines as well; this varies from one stub to another,
but in general the stubs are likely to use any of the common library
subroutines which gcc
generates as inline code.
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In summary, when your program is ready to debug, you must follow these steps.
|
set_debug_traps(); breakpoint(); |
exceptionHook
. Normally you just use:
void (*exceptionHook)() = 0; |
but if before calling set_debug_traps
, you set it to point to a
function in your program, that function is called when
GDB
continues after stopping on a trap (for example, bus
error). The function indicated by exceptionHook
is called with
one parameter: an int
which is the exception number.
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